Peculiarities of computing in the modelling of contemporary graphics
Abstract
Abstract Computer-aided solving of graphics problems can be carried out by traditional or information technologies. Applying traditional methods, 10-30 percent of computer capabilities are used because a big part of work is done by a man who is not able to provide computer with necessary data adequately. Computer capacities can be used as much as possible only applying information technologies when a man only plays a role of an assessor, a leader, while preparation and input of data is automatically carried out by computer itself. The foundation of information technologies is models of graphic problems, bases of intelligence computer data and knowledge, the contents and models of which should be made to satisfy the educating needs of engineering graphics. The paper presents informational graphics structure and the problems related to it as well as the ways of solving them.

