Rodyti trumpą aprašą

dc.contributor.authorTamulionis, Mantas
dc.contributor.authorSerackis, Artūras
dc.date.accessioned2023-09-18T20:26:14Z
dc.date.available2023-09-18T20:26:14Z
dc.date.issued2019
dc.identifier.urihttps://etalpykla.vilniustech.lt/handle/123456789/149893
dc.description.abstractRealistic binaural rendering refers to a process that implies applying the physically correct signals to the eardrums of a listener. In real-time binaural rendering systems, used in VR environments, the accurate signals should be appropriately updated as the listener freely moves in a simulated room. The update process requires room impulse response and head-related transfer function for each new position and pose of the listener. The classical approach uses a filter set, estimated for a particular position. The switching (to a new position-related filter set) is available after the current signal analysis frame is fully processed. In this paper, we propose an approach for immediate switching to the correct filtered binaural output with a rotation resolution of 3 degrees. Our solution is based on pre-filtering applied to the upcoming audio signal frame. The proposed solution does not exceed the latency limit required by VR audio systems and is suitable for quick head movements during the rendering process.eng
dc.formatPDF
dc.format.extentp. 1-4
dc.format.mediumtekstas / txt
dc.language.isoeng
dc.relation.isreferencedbyConference Proceedings Citation Index - Science (Web of Science)
dc.relation.isreferencedbyScopus
dc.relation.isreferencedbyIEEE Xplore
dc.source.urihttps://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=8977123
dc.source.urihttps://ieeexplore.ieee.org/document/8977123/references#references
dc.titleListener movement prediction based realistic real-time binaural rendering
dc.typeStraipsnis konferencijos darbų leidinyje Web of Science DB / Paper in conference publication in Web of Science DB
dcterms.references14
dc.type.pubtypeP1a - Straipsnis konferencijos darbų leidinyje Web of Science DB / Article in conference proceedings Web of Science DB
dc.contributor.institutionVilniaus Gedimino technikos universitetas
dc.contributor.facultyElektronikos fakultetas / Faculty of Electronics
dc.subject.researchfieldT 001 - Elektros ir elektronikos inžinerija / Electrical and electronic engineering
dc.subject.researchfieldT 007 - Informatikos inžinerija / Informatics engineering
dc.subject.vgtuprioritizedfieldsIK05 - Virtuali ir pridėtinė realybė / Virtual and augmented reality
dc.subject.ltspecializationsL106 - Transportas, logistika ir informacinės ir ryšių technologijos (IRT) / Transport, logistic and information and communication technologies
dc.subject.enacoustic signal processing
dc.subject.envirtual reality
dc.subject.enbinaural render
dcterms.sourcetitle7th IEEE Workshop on Advances in Information, Electronic and Electrical Engineering (AIEEE’2019), 15-16 November 2019, Liepaja, Latvia : proceedings
dc.publisher.nameIEEE
dc.publisher.cityNew York
dc.identifier.doi000542912800033
dc.identifier.doi10.1109/AIEEE48629.2019.8977123
dc.identifier.elaba61219309


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