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dc.contributor.authorUsovaitė, Ana
dc.date.accessioned2023-09-18T20:42:50Z
dc.date.available2023-09-18T20:42:50Z
dc.date.issued2015
dc.identifier.other(BIS)VGT02-000030530
dc.identifier.urihttps://etalpykla.vilniustech.lt/handle/123456789/151883
dc.description.abstractThe light mapping is a texturing method. It is useful because the common lighting required more computer recourses and various difficult calculations. All lighting and shading methods required powerful computers. In order to solve this problem we can use the light mapping. For this method we need two textures: first texture for surface detail and second texture for fighting simulation. The multitexturing is the best way to realise the combination of the two textures. All three graphics programing platforms (DirectX, OpenGL and WebGL) have the opportunity to implement a light mapping. WebGL is a special branch of OpenGL that is responsible while using the Internet. All of these platforms allow Multitexturing.. Its realization is analogous. But light mapping requires few resources to extract the lighting effects. It is therefore interesting to realize light mapping WebGL platform. Realization is successful and the code is running in real time. The result is the lighting effect, which looks like a really calculated lighting.eng
dc.format.extentp. 82-85
dc.format.mediumtekstas / txt
dc.language.isoeng
dc.source.urihttp://baltgraf.vgtu.lt/index.php/2015/BALTGRAF-13/paper/view/25
dc.subjectIK01 - Informacinės technologijos, ontologinės ir telematikos sistemos / Information technologies, ontological and telematic systems
dc.titleTexture mapping and lighting effects
dc.typeStraipsnis recenzuotame konferencijos darbų leidinyje / Paper published in peer-reviewed conference publication
dcterms.references13
dc.type.pubtypeP1d - Straipsnis recenzuotame konferencijos darbų leidinyje / Article published in peer-reviewed conference proceedings
dc.contributor.institutionVilniaus Gedimino technikos universitetas
dc.contributor.facultyFundamentinių mokslų fakultetas / Faculty of Fundamental Sciences
dc.subject.researchfieldT 007 - Informatikos inžinerija / Informatics engineering
dc.subject.ltspecializationsL106 - Transportas, logistika ir informacinės ir ryšių technologijos (IRT) / Transport, logistic and information and communication technologies
dc.subject.enLight mapping
dc.subject.enTexturing
dc.subject.enBlending
dc.subject.enBlending effects
dc.subject.enBlending operators
dc.subject.enWebGL realization
dcterms.sourcetitleBALTGRAF-13 : the 13 international conference on engineering and computer graphics, June 25-26, 2015, Vilnius, Lithuania
dc.publisher.nameVilniaus Gedimino technikos universitetas
dc.publisher.cityVilnius
dc.identifier.elaba8802293


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