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Žaidybinimo sąvokos švietimo procese analizė

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Date
2021
Author
Usovaitė, Ana
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Abstract
A descriptive definition of the concept of gamification in education can be formulated. Gamification is a process of spreading the game to various areas of education, allowing the game to be played both as a method of teaching and education, as a form of educational work, and as a means of organizing a holistic educational process. Gamification as a means of organizing the learning and / or educational process is expressed in a shell specially designed based on the elements of the game and the design of the game for the educational process.
Issue date (year)
2021
URI
https://etalpykla.vilniustech.lt/handle/123456789/111870
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  • Konferencijų straipsniai / Conference Articles [15192]

 

 

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All of DSpaceCommunities & CollectionsBy Issue DateAuthorsTitlesSubjects / KeywordsInstitutionFacultyDepartment / InstituteTypeSourcePublisherType (PDB/ETD)Research fieldStudy directionVILNIUS TECH research priorities and topicsLithuanian intelligent specializationThis CollectionBy Issue DateAuthorsTitlesSubjects / KeywordsInstitutionFacultyDepartment / InstituteTypeSourcePublisherType (PDB/ETD)Research fieldStudy directionVILNIUS TECH research priorities and topicsLithuanian intelligent specialization

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